Henry the Mercenary Leader

mercenary working for Averna, vampire

Description:

XP 200
Human fighter 1
N Medium humanoid (human)
Init 2; Senses Perception +2
DEFENSE
AC 26, touch 12, flat-footed 18 (
6 armor, 2 Dex, +2 shield)
hp 14 (1d10
4)
Fort 3, Ref +2, Will +3
OFFENSE
Speed 30 ft.
Melee longsword +4 (1d8
3/19–20) or cold iron dagger 4 (1d43/19–20)
Ranged heavy crossbow +3 (1d10/19–20)
TACTICS
During Combat The fighter fires his crossbow, then readies his sword and shield. He saves his alchemist’s fire for foes he can’t harm or can’t hit with his sword.
STATISTICS
Str 17, Dex 14, Con 12, Int 8, Wis 13, Cha 10
Base Atk +1; CMB +4; CMD 16
Feats Iron Will, Power Attack, Toughness
Skills Heal +2, Perception +2, Survival +5
Languages Common
Combat Gearpotion of cure light wounds, alchemist’s fire, holy water, oil (2), healer’s kit (2 uses remaining); Other Gear breastplate, heavy wooden shield, cold iron dagger, heavy crossbow with 20 bolts, longsword, bedroll, tindertwigs (2), whetstone, wooden holy symbol, 3 gp

Senses: darkvision 60 ft.

http://paizo.com/pathfinderRPG/prd/monsters/vampire.html#_vampire

Bio:

Henry the Mercenary Leader

The Rise of the Bloodline merond merond